Mugshot.jpg

Hey! I'm Steve ^__^

I'm a technically-minded real-time artist most comfortable when blending mathematics, sculpture, and sheer creative effort. 

Seeking Contract Opportunities!
[Lecture] The Anatomy of Stylized Rendering

[Lecture] The Anatomy of Stylized Rendering

I was invited to give a guest-lecture at UTDallas (my alma mater!) for the Student Game Developer Association (SGDA) group. The presentation covered “Stylized Rendering Tech-art” as an emerging discipline & career field, and included sections on its: Theory, Historic precedent, & Practical application (via live tech-demo).
This presentation was given in 2020.

Main Presentation (21 min): 6:27
Tech-demo (50 min): 27:10
Final Points & Takeaways (2 min): 1:17:23
Resources + Q&A (30 min): 1:19:42

Full timestamps, presentation slides, & additional info are in the YouTube video description.

🛩️ INNERSPACE: Game & Art Backlog 🧭 [WIP]

🛩️ INNERSPACE: Game & Art Backlog 🧭 [WIP]